In the June 1968 edition of Scientific American, Martin Gardner described a game by mathematician C. L. Baker. The game was a variation of the well-known solitaire Eight Off, in which there were four free cells (rather than eight), and which allowed any card to be used to fill empty spaces in the tableau (as opposed to Eight Off, in which only kings could be used to start new tableau piles).
The game came to be known as Baker's Game, and ultimately spawned FreeCell.